Welcome, welcome!

The main purpose of this blog is to document my college work and anything else I find time for on the side. Mostly this will be digital stuffs with the odd scan thrown in if I'm feeling particularly generous, hopefully something here will at least be a little interesting for you, enjoy.

- Calum

Thursday, 9 October 2008

Summer '08 Catchup 1

So this is some of the work I noodled out during the most recent summer holiday (seems like an age ago). These are all mostly still WIP, who knows when I'll get the time to finish them.

This fellah came about after a little speed modelling session with yourlocalhero (housemate and co-college-er). Initially the challenge was just to create a funky something within an hour, I ended up liking my poly model and threw it into Zbrush.







The topology of the initial poly model was pretty awful so I poured a few hours into re-topologizing this guy which actually worked really well. My workflow is still a bit messy, really I should have done all the detailing first then re-topo'd right at the end, I'll know for next time!



P.S. This one definitely isn't finished, I've hardly touched the high detail stuff yet.

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